NATO Science | Training by gaming

In the future, threats could come from all sides: disinformation, urban warfare, cyber attacks, civil unrest, robots, drones, and even augmented humans. It’s NATO’s job to imagine every possible threat and plan how to best protect our populations.

Gamification can be a valuable tool in getting people to ask questions they haven’t asked before. The combination of competition, excitement and fun is crucial when training the next generation of security specialists. Through its Science and Technology Organization, NATO is working with cognitive and behavioural scientists at Atılım University in Turkey to set up simulations – from board games to future games in virtual reality – that hit the perfect pitch of learning and creativity.

In the end, the knowledge and experience gained from these games will help NATO and Allied leaders make better-informed decisions on defence matters.

Visit the Official NATO Homepage:

Receive NATO updates via email:


Follow @NATO on TWITTER:

Follow NATO on Instagram: Find NATO on LinkedIn:

Find NATO on Flickr:

Follow EU Today on Social media:

EUToday Correspondents

EUToday Correspondents

Our team of independent correspondents, based across Europe and beyond, are at the centre of geopolitical dynamics. We are united by our commitment to free and unbiased journalism, and our devotion to the concept of true and unfettered democracy. We take our job very seriously!

Related posts